package rodrigosetti.colorstrike.core;

public class Constantes {

	public static final int RED = 0;
	public static final int GREEN = 1;
	public static final int BLUE = 2;
	
	public static final int SPLASH_X = 32;
	public static final int SPLASH_Y = 32;
	
	public static final int HEROI_X = 32;
	public static final int HEROI_Y = 32;
	
	public static final int INIMIGO_X = 24;
	public static final int INIMIGO_Y = 24;
	
	public static final int VIDA_X = 32;
	public static final int VIDA_Y = 32;
	
	public static final int BLOCO_X = 96;
	public static final int BLOCO_Y = 32;
	
	public static final int BANDEIRA_X = 96;
	public static final int BANDEIRA_Y = 32;		
	
	public static final int SEQ_SPLASH[][] = {{0,1,2,1},{3,4,5,4},{6,7,8,7}};
	
	public static final int SEQ_HEROI[][] = {{0,1,2,1,3},{4,5,6,5,7},{8,9,10,9,11}};	
	
	public static final int SEQ_INIMIGO[][] = {{0,1,2,1},{3,4,5,4},{6,7,8,7}};

	public static final int BLOCO_DEFAULT_1 = 0;
	public static final int BLOCO_DEFAULT_2 = 1;
	
	public static final int BLOCO_OFENSIVO[] = {2,4,6};
	public static final int BLOCO_PERMISSIVO[] = {3,5,7};
	
	private Constantes() {}
	
}
